The Good, the Bad and the Savage
Pacific Indians make these devices to keep away bad dreams and nightmares. Truth is, they work. These are minor relics, but they can be quite handy to a fellow who suffers from night terrors.
Power: Anyone who sleeps in a room with a dreamcatcher sleeps peacefully. Wounded characters may add +1 to any natural healing rolls they make after a night’s rest beneath a dream catcher. If a character with bad dreams sleeps beneath one, he can opt to make a Spirit roll to get his missing fate chip back. This can only be done once, ever.